Review: Fenix Furia

Fenix Furia is now available on Xbox One and PlayStation 4, check out the review!

Fenix Furia is an aggressively challenging action-platformer that will stress out everyone at some point. While the controls are simple and very responsive, you may find yourself gripping your controller with extreme frustration as you constantly fail over and over again at the seemingly impossible obstacles in each stage. Those that love games similar to Super Meat Boy might find this to be enjoyable and addictive, while others might not be so enthusiastic about the repetitiveness. It just can’t be understated how punishing Fenix Furia really is to anyone.

death is imminent

When I started playing Fenix Furia, the game eased me into the increasing difficulty of the beginning stages. The design of each stage teaches how things work as you move around towards the main goal of the level. You can move, jump, grab onto walls and slide down, as well as quickly dash forward to get past obstacles quickly. This is helpful when traversing each stage, especially if you want to rush through certain sections. That can also be your one way ticket to failure however, since the solution to getting past obstacles may not always be so obvious.

And that’s what Fenix Furia makes abundantly clear from the beginning. You WILL fail many times before you finally get things right. I constantly found myself having to replay sections of stages because of small mistakes I would make trying to reach the goal. Sometimes you need to have pixel-perfect jumps and landings when moving around, and just one slip up can force you back to the starting point of the stage.

Up to the challenge?

There are four main levels, each with a number of stages to play through if you are up to the challenge. There is a story about Fenix pursuing a bad guy that hurts his friends, but it’s very minimal and definitely not the main focus. Every successive stage adds a new layer of difficulty to reaching the goal, including untouchable walls and teleporters that move you around the stage.

Depending on your tolerance for repeated failures, some stages won’t be as challenging as they look, while others seem almost impossible. One stage had me retrying more than thirty times before completing it because I couldn’t figure out how to pass a specific spot with lots of moving obstacles. I was aggravated each time I failed and had to redo the whole stage, until I finally completed it and felt liberated.

Fenix Furia has some bonus stages and mini-games that you can play outside of the main game. However, you need to gather the hidden cookies scattered in each stage and complete levels in order to unlock them. Though they are somewhat interesting, the challenge for gathering the hidden cookies might be way to aggravating for some to see through. Those that are crazy to attempt gathering the cookies in some of Fenix Furia’s later levels may just be bold enough to see what goodies they reveal.


Final Say-so

Fenix Furia is a very challenging game that plays well and will frustrate you very quickly. As mad as I felt throughout my experience however, this is still a well-designed platformer. The anger factor is definitely not a short-coming of the game itself, but the repetitiveness might be a turn-off to some. If you’re accustomed to games like this, where repeated failure is a part of the process to success, then you will feel right at home tackling all of the challenges in Fenix Furia. If that doesn’t describe the kind of game you would enjoy playing, then this one may not be for you.




  • Solid Controls
  • Creative level design
  • Extra content

  • Can be very repetitve
  • Shallow story

Fenix Furia was reviewed on Xbox One using review code from Green Lava Studios
Reviewed On
Release Date
Green Lava Studios
Green Lava Studios
Xbox One
June 8, 2016

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